In this project, I took an unusual approach to the history and decided to make a statement about the vulgar exploration and exploitation of the space due to the so called "hauntings" after a tragic history of the town.
My main focus for the space was to play with the patron's perception in the space - lots of visual disconnections and intentional mood changers to make the space feel uneasy. Then at the end of the experience, the user's perception is broken to the allusion of a haunted history, and is brought back to a reality of respecting spaces around us.
We use cookies to analyze website traffic and optimize your website experience. By accepting our use of cookies, your data will be aggregated with all other user data.